A Cautionary Tale of Two Cities
Slow but Powerful
Damage 4, but after firing a turn must be spent to reload. For a fate point it can ignore armor (mundane, supernatural and powers based) for a scene. Note: unlike a Sword of the Cross it does not satisfy the Catch on Toughness powers, it simply ignores the armor component.
If I can see it I can hit it
No penalties for range.
The bearer of Nannupuq has armor 2 against cold based effects